Friday, July 1, 2011

GameDevStories: App #4

Hello again for yet another special interruption:

Here's number 4:


My design process for apps often revolve around something I do on a daily basis. When I first showed an almost final product to Jon last week, he was like "so it's the same sticky note you have on the computer, basically". The idea is that this allows me to keep track of what game is coming out when and how much. Pretty useful stuff when November rolls around and you realized you have 50 games to buy.

Normal game talk post will resume soon. See you then!

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