Friday, September 6, 2013

Game Over! Retry? Podcast: Episode 18 - Range of Motion

I would have preferred calling this Rage in Motion, but yes, this "week", we talk about a bunch of motion based stuff...

Direct: http://www.secondary-fire.com/gor018-range-of-motion/
iTunes Subscribe: https://itunes.apple.com/ca/podcast/game-over!-retry/id653554634
RSS: http://feeds.feedburner.com/GameOverRetry
Sorry about last week. We had issues with … quality.
THIS week is much better though. Jason Wilson is making himself a regular as he joins us once again to shoot the breeze. Harold tells us what he loved about Playstation Move’s The Fight (Danny Trejo), and that sends us down a rabbit hole talking about Motion Controls, and how they’re currently implemented into games. We tangent off into simplicity of input, but depth of gameplay with Divekick, describe absurd arcade dancing game moments, and Jon tries to describe Rymdkapsel to the best of his ability. Oh, and this week, we started drinking and podcasting.
Games Referenced This Episode:
  • The Fight 
  • Wii Sports Boxing
  • Divekick
  • Just Dance
  • Dance Central
  • NFS Most Wanted (Vita)
  • Kinect Joyride
  • Mario Kart Wii
  • Dance Dance Revolution
  • Para Para Paradise
  • Rymdkapsel
  • Tetris
  • DDR on Crutches
As usual, send feedback, complaints, and all other random messages if you liked it.

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